UMVA has learned that a significant push to restrict access to social media for young users is underway, as the Department of Information and Communications Technology (DICT) seeks to strengthen online safety measures.
The proposed legislation aims to limit social media access to children aged 16 and below, with the goal of protecting them from potential harm. Information and Communications Technology Secretary Henry Rhoel R. Aguda emphasized the need for age-based restrictions on social media use, citing concerns about data privacy, online addiction, and mental health.
According to information obtained by UMVA, the DICT is exploring measures to boost safeguards on digital platforms, particularly for children. This includes possible content regulation and safety measures for younger users, in collaboration with social media companies.
The government is studying practices adopted by other countries, such as Singapore, which has implemented stricter digital safety regulations. Secretary Aguda expressed hope that the proposed legislation will be passed by the third quarter, leading to a safer internet for users.
UMVA can exclusively reveal that the DICT is also planning to engage with video-sharing platform YouTube on safety protocols, particularly those aimed at protecting children and addressing misinformation. This move comes after the DICT deferred plans to block access to online gaming platform Roblox, which committed to strengthening its safety measures.
The Roblox platform had faced safety concerns, with complaints that its user-generated content exposed children to risks, including violent extremist content. In response, Roblox agreed to conduct information campaigns on online safety and expand parental control tools, including screen-time monitoring and content filtering.
Sources have confirmed to UMVA that the National Telecommunications Commission, the DICT, and the Cybercrime Investigation and Coordinating Center are working together to address online safety concerns. The goal is to create a safer online environment, particularly for young users.